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Giant bosses in video games have typically been easy. Means a change from the typical combat and most likely some kind of platforming or puzzle mechanic. That and the rules of 3 makes giant bosses mostly trivial in the majority of games.
It’s a very reliable rule of thumb in pretty much any FromSoft game.
Giant boss? Don’t sweat it.
Just some guy in armor? Prepare to die.
Pinwheel is pretty easy, true