I super badly want to have an extended version of it that has that creaking entirely removed but all the other sound relatively intact.
I super badly want to have an extended version of it that has that creaking entirely removed but all the other sound relatively intact.
Thats way to low-level or involved for me haha. I program and stuff but I dont wanna reinvent the wheel in this instance. Maybe i’d be better off finding a cover or something.
Funny story, I wanted an asmr version of Brewsters Cafe in the museum from Animal Crossing New Horizons and i literally couldnt find one without the piano background music until i lucked out and found one that some sound genius has literally coughed up and its incredible. I dont know how the hell they did it but it was astounding
Like I know you could literally just mute the music from the video scene of the cafe and superimpose a different audio track over that and it may pass as the scene’s native audio track but I feel like they actually dissolved the original audio somehow surgically enough to preserve the other ambient noise
Along a similar line of thought, someone’s probably already dumped all the audio somewhere on the net…
I don’t know that much about how audio worked on N64, but for SNES I remember that there was a separate program, basically, for the music that could be extracted and run independently from the game (usually stored as SPC files, once extracted, if my memory from ~20 years ago serves). N64 might have something similar?
I’d seriously go dig into what’s already been reverse-engineered because people have completely dissected the game at this point.