But memory != storage so this meme doesn’t work at all. If you have half a TB of ram and you’re asking for change, I’ll gut you like a pig and rehouse your tech to a more loving environment.
E: also, for the ps(2) the game ran off the disk (with very few exceptions, using a hard drive that isn’t mentioned here), so you were only saving… save data. So another ding for meme logic.
But memory != storage so this meme doesn’t work at all.
This objectively isn’t true. “Memory” isn’t strictly random access memory (RAM) or even volatile memory in general. Secondary storage is nonvolatile memory.
I can’t speak to the PS1, but the PS2 does have some unique exceptions to what you’re saying. (Edit: to clarify, these are rare exceptions; I just thought this was a neat fact.) This doesn’t really matter, though, because your comment is predicated on a misunderstanding of “memory”.
But some rectangles are squares isn’t really a gotcha. Everyone knew what they meant .
Everyone knew what the OP meant by (correctly) saying “memory”, but I don’t see anyone but me criticizing the top comment for that. But to clarify, yes, their actual point about how the memory is used is valid; I pointed out the exceptions on the PS2 as a neat fact, not as a way to nullify their general point.
I can’t speak to the PS1, but the PS2 does have some unique exceptions to what you’re saying.
What does different memory cards for different purposes have to do with them saying memory cards (as shown in the picture) is only for save states?
I do think they are confusing bringing RAM into play, but in the context of the meme they are right to say that internal storage and memory card storage isn’t used for the same purpose (installed games vs game saves)
A few points:
- It’s save data, not “save states”. That’s an emulator feature.
- They’re basically correct that you’re only using memory cards for save data because the game itself is on a disc (point of pedantry: it’s a “disc”, not a “disk” unless you were using a HDD like they referred to). I was just pointing out a neat little fact that there were very rare cases when it wasn’t actually just used for save data storage.
They’re correct they aren’t used for the same purpose. IIRC, a PS1 game would’ve been more akin to at most around 2 GiB for the ones that featured four discs.
You’re entitled to your points but the pedantry is really unnecessary
They tried and failed to be a pedant about “memory” (you can’t tell me everyone didn’t know what the OP meant even if they hadn’t been correct); I don’t see why an attempt at keeping things factual is “really unnecessary”. The meme itself is stupid as hell and has no nuance, but tbh that’s par for the course for tech memes.
>“Incorrect”
>Links to the article that has a section summarizing the contents of this article
I don’t know what you’re a beacon of, but it isn’t literacy.
Read the freaking second sentence of the article. Quote:
The term memory is often synonymous with the terms RAM, main memory, or primary storage
Since you have “primary storage” in your own quote, it seems you two are actually agreeing that OP is using memory correctly?
Nope, click on primary storage and you’ll find that its another term for RAM
https://en.wiktionary.org/wiki/often#English
Hope this helps!
1mb 1999 memory card just stored save files… save files today are also pretty small. I think I’ve seen some saves today that are like 20mb. Im sure some are bigger, but even 100mb save is whatever these days.
This should have just shown a disc or cartridge that would represent 650mb for disc, and an N64 game could hold 64mb to compare it to today’s 150gb games.
I still don’t get the big deal. The resolution back then was 480 so textures took up nothing. Today, we have huge games with a crazy amount of unique assets all made for 4k resolution. Somethings gotta give!
This made me wonder what game currently has the largest average save file size, but I’m having trouble finding specifically that and not just the games with the largest installation size. I don’t suppose anyone here might know?
Here’s the IBM 305 RAMAC, which stored up to 3.75 MB in 1956, less than 70 years ago. Imagine what computers will be another 70 years from now.
You wont need storage. AI will hallucinate files for you.
Probably powerless, hot scrap
150Gb for a game? Try installing Ark with the expansions. You can fill that 500Gb drive from the meme with just that…
Christ what kind of unoptimized mess is that??
And a simple mod can exceed 20gb
The core problem is that each “map” is it’s own game. But at some point they added the possibility to take you dino’s from one map to another. So now every map contains a copy of all possible dino’s in the game. Even if you don’t own a DLC (because other people who do own DLCs can take dino’s into your map, and you need to be able to see them).
i remember my brother playing that on a perfectly decent computer at like… 20 fps? and the motion blur made it look like an oil painting
Recently had a work order where her windows os was on a drive that was 100gigs. No matter what you removed, it would fill again to the point it couldn’t even update.
Looking online found there can sometimes be windows update dump folders up to 30 goddamn gigs.
That’s a lotto memory cards.
I get it isn’t the same type of memory but thats not funny
Huh, I used win 10 with 128gb SSD for a pretty long time, it’s not a problem if you use it just for microsoft office and Firefox
There definitely exist craptops with 64GB of emmc storage, and they can’t update past a certain point. It’s hilarious but also such a waste of everything involved. Thankfully Linux exists, but less than thankfully these still take minutes to boot into Ubuntu or any other distro.
I mean all of these are referring to storage not ram so they are the same type of memory
I remember Populous on the PS1 somehow requiring the entire memory card for itself.
Of course my brother elected my memory card to hold his save file.
I get the vibes you’re still salty about this. I would be too. Great game though
Do you have siblings?
If your brother/sister wronged you once, you remember it for life and make a point to remind them every now and then, no matter how much time has passed or how small it was :D
Sometimes I wonder if maybe consumer electronics should have some sort of off-the-shelf maximum on hardware specs. Only so much storage, RAM, and such. Individuals would still be free to purchase and install better components, but software developers would be incentivized to keep programmes lightweight and resources efficient in order to cater to the much larger pool of people who never bother.
There’d have to be some way of separating out use cases. General use objects like phones and laptops and desktops would need to keep below the threshold, but something that’s primarily intended to do one thing, like a game console, would be allowed to exceed it.
I had a rotating Ps1 memory card with buttons on it to swap the emulated memory.
I was rolling in save data storage. I had like 28MB or something. It was way more than I could use.
And now… Yeah. I need to buy a new SD card, again.