The exploration is part of why I love Snowrunner (et al.) so much. You end up spending a lot of time slowly working your way through mud, looking for anchor points and easier routes. It feels kinda like an “adventure metroidvania” where the challenge is learning how to navigate the world before giving you the tools to blast through.
I recommend disabling any minimap in any game ever. Little dotted line syndrome is real and harms immersion!
Also hard rec for Any Austin, one of my favorite recent discoveries!
Definitely agree! I barely played TotK because, aside from the flying stuff together aspect, I’d already done everything I wanted in BotW. I did my exploring, my climbing, my juggling weapons during combat. I’ve done had more than my fill of those dinkly little shrines.
BotW is better imo because of what it was: new and surprising. TotK was good but (aside from some gimmicks that made driving around a bit more creative and streamlined) more of the same.
Anyway thanks for sharing!