

It’s true that the PS5 has basically no exclusives, but the PS5 also has over double the market share of Xbox. Plus, porting to Xbox is a huge lift since the hardware differences between the Series X and S is like making two ports. It sounds like this studio would rather focus on a single good port to reach as many players as possible before moving to other platforms.
Also, Microsoft definitely has been losing favor recently after mass layoffs (even for studios that have been successful like Virtuos) and multiple game cancellations like Perfect Dark (shuttered the whole studio) and Everwild. Zenimax supposedly had a game in early dev that Phil Spencer could barely put down, but the game was cancelled a few months later.
Some folks are now wondering what the point of them buying up all these studios has been, if they’re just going to cancel their projects years later after giving a thumbs up the whole time. From what I’ve read, it seems like this has been more so Microsoft fucking over Xbox to divert resources towards investing in AI 🤮
Honestly, I’d be interested to see MachineGames do something with the IP after how they handled Indiana Jones.