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Joined 2 years ago
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Cake day: July 1st, 2023

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  • Funny, just a few weeks ago I read a comment elsewhere about how Frieren’s worldbuilding is unrealistic. Like its JRPG ancestor Dragon Quest 3, there’s no obvious source of food to support the walled cities of the Northern Countries. Feeding all the people in Äußerst or Eiseberg would need miles and miles of surrounding farms, not forests. I didn’t mind that on an NES, because a world map at its scale wouldn’t show farms anyway. It’s more of an issue in a manga.


  • You’ve got it reversed. Nothing whose value increases long-term can be a good replacement for fiat currency, because then anyone with crypto will ask “should I buy this today when I know that everything will cost fewer coins next year?” and at the very best you get Japan’s Lost Decades forever.

    That’s not to say that the average shitcoin would work better as a fiat currency than baseball cards, but they might not be doomed at the design stage – although they probably were to bring in the initial base of speculators who now need to find a bigger fool willing to trade something immediately usable for the shitcoin.





  • I’ve tried those.

    Sea of Stars looks as pretty as Chrono Trigger, but its writing is noticeably worse and it completely fails at one of Chrono Trigger’s great strengths, pacing. In Sea of Stars’ defense, it is generally better than Chrono Trigger at interesting dungeon design and its battle system has more potential. But those don’t compensate enough for poor writing and especially pacing.

    Chained Echoes tries really hard to fit a 32-bit plot into a 16-bit running time, and it doesn’t quite work. Still, it left me interested in more by the same dev team, especially if trends and tech change so that they can switch to doing a game explicitly inspired by Xenogears and its ilk.