This videos opinion stems from the unhealthy state of gaming companys and the promise of infinite growth. Companies like EA and Ubisoft and the like have established that after a huge game you have to make an even bigger one. a AAA game has to be followed up by AAAA. best case releasing the next year already. everyone who has experience in managing a company (especially in the gaming industry) knows this is unsustainable and toxic for the art. From Software is the last really big games developer that didnt forget what healty growth is. After they released a banger, they do two-three smaller projects, where you can be more creative and experimenting. less budget and less risk. and use this time, experience and money to work on another big title.
This videos opinion stems from the unhealthy state of gaming companys and the promise of infinite growth. Companies like EA and Ubisoft and the like have established that after a huge game you have to make an even bigger one. a AAA game has to be followed up by AAAA. best case releasing the next year already. everyone who has experience in managing a company (especially in the gaming industry) knows this is unsustainable and toxic for the art. From Software is the last really big games developer that didnt forget what healty growth is. After they released a banger, they do two-three smaller projects, where you can be more creative and experimenting. less budget and less risk. and use this time, experience and money to work on another big title.