

The 8bit games were known for being difficult and sometimes frustrating. The Legacy Collection on Switch has a rewind feature to help with the hard parts.
My favourite Mega Man ever is the first Mega Man X, originally for the Super Nintendo. It built up on everything that came in the 8bit era and is easier to handle/more forgiving. I’d recommend that one as a start, I love it and still play it every now and then. The first stage is a master piece in design, teaching you how to play as you go.












I haven’t finished it yet, but I had the thought while playing that it’ll be cool to see what they do on Metroid Prime 5 (if it ever comes out). It still feels like Metroid Prime in essence, and the flaws are not that big. I thought the bike was a cool addittion, they just didn’t make it too interesting (at least not yet for me). The tutorial for the bike felt so disconnected, why am I playing F-Zero in Metroid now? And the desert is kind of monotonous. But there’s some potential! And great that they’re trying new stuff.
Most of the original people who worked on the initial trilogy are probably gone from Retro. My understanding is Prime Remastered was a way to get the new folks on the team up to date with development for Prime 4. So now that they have the talent and skill, a new title would hopefully take less than 8 years, and they could build up on what the did for Prime 4 and learn from the feedback. Just wishful thinking! (And please, don’t make another Jar Jar Binks type NPC for the next one).