minus-squarerockSlayer@lemmy.blahaj.zonetoGames@lemmy.world•Rebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'linkfedilinkEnglisharrow-up16arrow-down2·3 days agoBy crushing the spirit and exploiting the hell out of passionate workers. linkfedilink
By crushing the spirit and exploiting the hell out of passionate workers.