• CaptDust@sh.itjust.works
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    20 hours ago

    This could be, hollow knight is one hell of a bar to clear. Valhiem was a lesson that studios are hard to scale up, and doing it distracts from development. There’s also something to be said about making a dream project, then having the focus and drive to keep it going and expanding.

    Annd It’s possible their main dev might be addicted to balatro and there’s no way to factor or predict that kind of impact.