We started a new world after the copper update, I’m an evening away from getting my frog light farm running. I spent most of the time since starting making different farms, while my kid built a few buildings. I finally got around to building a starter house, it’s mostly just the outside of it and a nether portal in the sub-basement. Eventually I’ll decorate it, then work on my big build, a giant tree.
Unfortunately, making the tree needs a lot of wood, and I’ve got no patience for harvesting. ( Bedrock server, no fully automated tree farm for me)
What style of froglight farm did you make? Ours uses a layer of snow between a slime spawner and a grid of glass panels that only the small slimes can fit through, but it takes a while for the slimes to actually fall down to where the frogs are. I’ve heard there are better options available but I want to make sure the frogs aren’t able to jump up into the snow and hurt themselves.
I used silentwhisperer’s design, it’s like a 10 block drop from the magma sproingy dudes spawner, then they bounce over to a 3x3 (x4?) hole. There are carpets over the hoppers and snow above that (this keeps the magmas from settling in a hopper)
The frogs don’t stay in the snow for more than a second, not enough time to freeze.
I only lost one of the 6 frogs I brought over, because boats have too many HP in bedrock
Cutting wood is one of the things I hate the most. Can’t believe bedrock still has such buggy redstone. I’m actually really upset with bedrock over ruining the Java situation with the copper bulb.
The issue is that bedrock redstone runs on 10tps as opposed to have 20tps. And it has a different and highly positionally dependant rest one update order so sub tick events can’t be used.
We started a new world after the copper update, I’m an evening away from getting my frog light farm running. I spent most of the time since starting making different farms, while my kid built a few buildings. I finally got around to building a starter house, it’s mostly just the outside of it and a nether portal in the sub-basement. Eventually I’ll decorate it, then work on my big build, a giant tree.
Unfortunately, making the tree needs a lot of wood, and I’ve got no patience for harvesting. ( Bedrock server, no fully automated tree farm for me)
What style of froglight farm did you make? Ours uses a layer of snow between a slime spawner and a grid of glass panels that only the small slimes can fit through, but it takes a while for the slimes to actually fall down to where the frogs are. I’ve heard there are better options available but I want to make sure the frogs aren’t able to jump up into the snow and hurt themselves.
I used silentwhisperer’s design, it’s like a 10 block drop from the magma sproingy dudes spawner, then they bounce over to a 3x3 (x4?) hole. There are carpets over the hoppers and snow above that (this keeps the magmas from settling in a hopper)
The frogs don’t stay in the snow for more than a second, not enough time to freeze.
I only lost one of the 6 frogs I brought over, because boats have too many HP in bedrock
Cutting wood is one of the things I hate the most. Can’t believe bedrock still has such buggy redstone. I’m actually really upset with bedrock over ruining the Java situation with the copper bulb.
It’s not that it’s buggy redstone, there’s no TNT duping. I hear Java is finally gonna get Trident killers soon. (In snapshot I think)
RIP in Java trident drop rate
The issue is that bedrock redstone runs on 10tps as opposed to have 20tps. And it has a different and highly positionally dependant rest one update order so sub tick events can’t be used.