I game but I’m not g*mer. Have heard too much abiut this game. Never played a souls. I like story.

This g*me is on sale

  • largerfather [he/him]@hexbear.net
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    14 days ago

    i’d say pick up an instrument instead. failing at music is way more fun and overall a better use of your time.

    i’m definitely not bitter over beating a boss on the millionth try only to learn he has a phase two.

  • Kaputnik [he/him]@hexbear.net
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    14 days ago

    Sekiro is my favorite game that Fromsoft has made. The gameplay is hard but I actually find it easier than the hardest parts of Dark Souls/ Elden Ring because so much is about learning patterns. Outside of one or two bosses they are easier to see and you can track their arm movements so you can tell which attacks are coming. Compared to Elden Ring where bosses are causing so much on screen visual noise that I can’t tell what’s going on.

    The environments in Sekiro are also beautiful. Its less gloomy than Dark Souls so many of the areas are very vibrant. I love spending time in many of the more fantastical areas of the game.

  • fanbois [he/him]@hexbear.net
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    14 days ago

    People here focus a lot on the fighting and difficulty.

    Just so you know, it’s also absolutely gorgeous to look at and the game feel is incredibly tight and responsive. If you just run around in it for an hour or two, but don’t have the patience for getting really good a tapping your shoulder button, you probably still have a good time.

    • fanbois [he/him]@hexbear.net
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      14 days ago

      The only one that was on par so far was Nine Sols. It has the most insane final boss I’ve ever seen and the only bossfight I had to grind harder than Father Owl. Probably took me 8+ hours over three days. After beating it, i felt like I could parry bullets in real life if just tried a little harder. Gorgeous and deeply engaging game too.

  • imogen_underscore [it/its, she/her]@hexbear.net
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    14 days ago

    i think it’s amazing but it’s mechanically very demanding and punishing even more so than basically any other souls game. the gameplay just isn’t for everyone. it requires a lot of patience.

      • imogen_underscore [it/its, she/her]@hexbear.net
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        14 days ago

        like the other souls games the narrative is not really in the foreground driving the game forward. it’s a bit less of a tangential aspect compared to those but it’s far from the main focus of the game. it’s more a case of picking up fragments of lore from obtuse NPC conversations and reading item descriptions. thematically there is some cool stuff going on but ultimately it is a gameplay focused boss battler.

  • stupid_asshole69 [none/use name]@hexbear.net
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    14 days ago

    It’s good. You probably won’t like it.

    Most people who say they like games for their stories are looking for the story to be told to them like a movie. Theres nothing wrong with that, it’s just generally what people who say they like story mean.

    Seikro is like other souls games in that a huge portion of the story is conveyed in item descriptions, throwaway lines, etc.

    I’m playing morrowind right now and there’s some real similarities between them.

    If you like watching 69 eps of a show and then finding out in a random scroll that the daedra are all the same beings as miquellas guardians dum Dum DUM then you’ll have a great time.

    It also requires that you do good at using a controller.

  • rhubarb [he/him]@hexbear.net
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    14 days ago

    It’s an extremely good game, though it’s not for everyone. Out of all the souls games, it has the largest amount of story in a traditional sense of the word, but it is still very minimalistic compared to most games. It has enjoyable themes that you don’t have to dig out of the item descriptions of every pointy stick you find, unlike the rest of them.